GamedevJelly

Home / Topics

Shader basics & recipes

The foundations of shaders in Unity, whatever tool you use: what a shader is, how vertex and fragment stages work, UVs, normals, depth and custom functions, plus small self-contained recipes. Start here before moving to a specific effect. Use the "Built with" filter to see only Shader Graph or only HLSL guides. 25 hand-picked Unity guides, tutorials, videos and repos, kept current.

Open in the interactive shelf