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Post-processing & image effects

Post-processing runs on the finished image: bloom, colour grading, depth of field, vignettes, custom full-screen effects. Here you will find the Volume system in URP and HDRP, plus how to write your own full-screen passes. It is the quickest way to change the overall look of a game. 40 hand-picked Unity guides, tutorials, videos and repos, kept current.

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