Audio
Sound is half of how a game feels. This section covers the Audio Mixer, spatial sound, adaptive music, dialogue sounds and middleware such as FMOD and Wwise. Small touches like footsteps and UI sounds are covered here too. 10 hand-picked Unity guides, tutorials, videos and repos, kept current.
- Dialogue Sounds Toolkit for Unity is out
A toolkit for dialogue blips, typewriter sounds and customisable voice-like sound palettes for Unity characters.
blog.febucci.com · Oct 2026 - Smoothly Fade Between Music Tracks in Unity the EASY Way | Unity Tutorial
Backdrop Filters are a brand new (in Unity 6.6) feature in UI Toolkit that allow us to attach special effects to the "backdrop" of visual elements. This enables us to have really cool effects like a b
youtube.com · Oct 2026 - Coding Adventure: Analyzing Audioyoutube.com · Jan 2026
- Building a music-based combat system for Fretless: The Wrath of Riffson
Using FMOD in Unity for a music-driven combat system: dynamic music, marker callbacks, programmer instruments.
unity.com · Jul 2025 - Coding Adventure: Sound (and the Fourier Transform)youtube.com · Aug 2024
- Coding to the Beat: a rhythm game in Unity
Dev write-up on building a rhythm game in Unity, syncing gameplay to the beat.
gamasutra.com · May 2019 - Making Games Better for the Deaf and Hard of Hearing | Designing for Disability
Subtitles, visual sound cues and other features that make games accessible for deaf players.
youtube.com · Jul 2018 - The Music of Breath of the Wild | GMTK Extra
How Breath of the Wild's minimal, reactive soundtrack supports exploration and atmosphere.
youtube.com · Mar 2017 - Adaptive Soundtracks in Games
How adaptive soundtracks react to gameplay using layers, stems and transitions.
youtube.com · Nov 2014 - Battlefield 2 – Flag Sound
Looks at how Battlefield 2 plays flag sounds depending on distance and direction, a sound-design trick.
simonschreibt.de · Feb 2013