Joyrok
Writes technical 2D UI experiments and write-ups, including a series on signed distance fields (SDFs) for UI.
- SDFs Part Two — Joyrok
Tech art post on distance fields, part two of the SDF series.
joyrok.com · ~Jul 2021 - Technically Speaking Challenge Stained Glass — Joyrok
Tech art write-up on a stained glass effect for the Technically Speaking challenge.
joyrok.com · ~Jun 2021 - What Are SDFs Anyway? — Joyrok
Explains signed distance fields and how they are used in tech art.
joyrok.com · ~May 2021 - joyrok
Joyrok's tech art challenge post about making visuals without textures.
joyrok.cargo.site · ~Sep 2020 - joyrok
Joyrok's tech art post comparing two game engines.
joyrok.cargo.site · ~Sep 2020 - 2D Tech Art Chronicles: Lerp — Joyrok
Explains lerp-based image layering in a material for 2D tech art.
joyrok.com - 2D Tech Art Chronicles: Gradient Mapping — Joyrok
Explains gradient mapping with an atlas texture in Unreal for 2D tech art.
joyrok.com