Jettelly
Game dev education studio publishing Unity and Godot eBooks, video courses and YouTube tutorials on shaders, VFX and graphics.
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- A Fire Tornado with Ring Particles in Unity
Breakdown of a fire tornado made from stacked rising ring particles in Unity's particle system.
jettelly.com · Oct 2026 - Shooting holes through walls in Unity with ManifoldCSG
How each shot cuts a hole through a wall mesh at runtime using ManifoldCSG.
jettelly.com · Oct 2026 - Giving a simple fighter personality with procedural animation in Unity
Breakdown of procedural animation that gives a legless, faceless fighter character and weight.
jettelly.com · Oct 2026 - A stylized Eldritch Blast VFX in Unity
Breakdown of a stylized magic blast whose inner eyes are fully procedural.
jettelly.com · Oct 2026 - Dark Roll 2: soft pillow mesh deformation script in Unity
How a mesh deformation script for a soft landing pillow was reused for the game's sludge.
jettelly.com · Oct 2026 - Moving two million soldiers in Unity with compute shaders and flow fields
How compute shaders and flow fields drive two million units at about 11 ms per frame.
jettelly.com · Sep 2026 - Barely Breathing: procedural puddles that follow the environment
Updated procedural puddle generator that spreads around obstacles and follows environment shape.
jettelly.com · Sep 2026 - A lightning shader in Unity using a single material
One material produces main bolt, smaller branches and glow in a single lightning effect.
jettelly.com · Sep 2026 - A procedural wall system like StoneWorks in Unity
Procedural stone wall building and real-time damage, inspired by StoneWorks.
jettelly.com · Aug 2026 - A real-time potion shader breakdown in Unity
Liquid that reacts to movement, built with C# and Shader Graph.
jettelly.com · Aug 2026 - Breaking down a 3D interactive menu in Unity
A 3D menu where buttons react to the cursor, explained step by step.
jettelly.com · Aug 2026 - Understanding Unity shader structure
Quick look at what goes into a Unity shader: ShaderLab, HLSL and related pieces.
jettelly.com · Aug 2026 - Breaking down a soft body tire system in Unity
Soft body tires built from sphere colliders and joints that deform like real rubber.
jettelly.com · Aug 2026 - Breaking down Moon Reader's 2.5D pixel art style in Unity
How a 2.5D pixel art look was made in Unity, simpler than it appears.
jettelly.com · Jul 2026 - Shifting Castle: procedural dungeon generator and combat systems breakdown
How a solo team built a procedural dungeon generator and combat system from scratch.
jettelly.com · Jul 2026 - A dissolve effect in Unity using HLSL and VFX Graph
Dissolve shader paired with VFX Graph so particles spawn only around the dissolving region.
jettelly.com · Jul 2026 - Simulating thousands of fish using boids in Unity ECS
Life Below's flocking of thousands of fish with boids on Unity ECS.
jettelly.com · Jul 2026 - Unity map scanner VFX breakdown (ArtStation)
Vladyslav Horobets' breakdown of a map scanner effect in Unity.
artstation.com · Jul 2026 - Blood magic VFX: Houdini fluid sim baked to VAT (ArtStation)
Fluid simulation from Houdini baked into vertex animation textures to run in real time.
artstation.com · Jul 2026 - Self-balancing active ragdoll in Unity
Active ragdoll combining physics, IK and procedural animation, with a breakdown of the upcoming tool.
jettelly.com · Jul 2026 - Laser beam VFX breakdown in Unity (ArtStation)
Laser beam effect in Unity with free Substance Designer textures to download.
artstation.com · Jul 2026 - Recreating a painterly shader in Unity URP
Rebuilding a painterly look in URP over a few days using post-process passes.
jettelly.com · Jul 2026 - Zeri W ability recreated in Unity with Shuriken particles (ArtStation)
Fan-art breakdown of a League of Legends ability built with Shuriken particles.
artstation.com · Jul 2026 - A physics-based character movement system in Unity
Code-only character movement using physics with no animation clips.
jettelly.com · Jul 2026 - Realistic building destruction with Unity ECS
Buildings collapse according to how their parts are supported, built on Unity ECS.
jettelly.com · Jul 2026 - Simulating surf breaks in Unity with bathymetry depth maps
Wave system behind a surfing game, driven by bathymetry depth maps.
jettelly.com · Jun 2026 - A procedural spider walk in Unity
Spider legs driven by IK, raycasts and stepping rules, with no baked animation.
jettelly.com · Jun 2026 - Smoothing tire grip over time to fix jitter and sliding in Unity
PaceGame fixes jittering and sliding by smoothing how tire grip is applied across frames.
youtu.be · May 2026 - Barely Breathing: state-based physics controller for a fish
Player movement changes with environment through a state-based physics system in Unity.
jettelly.com · Apr 2026 - Toon outline shader | Unity Tutorial
Writes a toon outline shader in Unity.
youtube.com · ~Aug 2021 - What is a Shader? | Unity Tutorial
Explains what a shader is in Unity.
youtube.com · Feb 2021 - Jettelly · YouTube channel
Jettelly's YouTube channel with Unity shader and game art tutorials.
youtube.com · ~Oct 2020 - What should I know about shaders | Unity Tutorial
Overview of what to know before learning shaders in Unity.
youtube.com · Feb 2020 - Vertex / Fragment Shader | Unity Tuutorial
Explains vertex and fragment shaders in Unity.
youtube.com · Feb 2020 - What is a Shader | Unity Tutorial
Explains what a shader is in Unity.
youtube.com · Feb 2020 - Shader structure | Unity Tutorial
Explains the structure of a Unity shader file.
youtube.com · Feb 2020 - Z-Buffer & Color Buffer | Unity Tutorial
Explains the Z-buffer and color buffer in rendering.
youtube.com · Feb 2020 - Causticas para tu JUEGO! | Parte 02
Spanish video on making caustics effects for your game, part two.
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