Habrador (Erik Nordeus)
Erik Nordeus writes Unity tutorials, including boat physics and parallax-mapping shaders, and publishes open-source C# projects such as computational geometry, programming patterns and a self-driving vehicle.
Site · Github · X · Youtube · Artstation
- Make a realistic boat in Unity with C# - Add waves and an endless ocean | Habrador
Boat tutorial part on adding waves and an endless ocean.
habrador.com · ~May 2016 - Make a realistic boat in Unity with C# | Habrador
Tutorial on building a boat with buoyancy physics in Unity C#.
habrador.com · ~Nov 2015 - Advanced shaders in Unity - Parallax mapping | Habrador
Tutorial on implementing parallax mapping in advanced Unity shaders.
habrador.com