Boris the Brave
Writes about procedural generation, with widely read explanations of Wave Function Collapse and model synthesis.
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- GitHub - BorisTheBrave/sylves: C# Grid Library
Repo: Sylves, a C# grid library.
github.com · Nov 2022 - Infinite Modifying in Blocks
Technique for lazy, deterministic, constant-time infinite modification of block worlds.
boristhebrave.com · Nov 2021 - Model Synthesis and Modifying in Blocks
Explains model synthesis and modifying generated results in blocks, related to Wave Function Collapse.
boristhebrave.com · Oct 2021 - Wave Function Collapse Explained
Beginner-friendly explanation of Wave Function Collapse as a constraint-solving method.
boristhebrave.com · Apr 2020 - Wave Function Collapse tips and tricks
Practical tips for constraint-based procedural generation with Wave Function Collapse.
boristhebrave.com · Feb 2020 - Dungeon Generation in Enter The Gungeon
Analyzes how dungeon generation works in Enter the Gungeon.
boristhebrave.com · Jul 2019 - GitHub - BorisTheBrave/DeBroglie: DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.
Repo: DeBroglie, a C# Wave Function Collapse library with extra constraints.
github.com · Sep 2018