Ben Cloward
Shader creation tutorials for Unity and Unreal, from a long-time game developer who co-created the ShaderFX node-based shader tool and has worked on the Shader Graph team at Unity. His Shader Graph Basics series runs to more than 60 episodes, from your first shader to toon looks and post-processing.
- Hair Shaders - Advanced Materials - Episode 13
The hair shaders available in Unity and Unreal, and how they work.
youtube.com · Jan 2023 - Metal Shader - Advanced Materials - Episode 7
Building a metal shader, including how base color and reflections behave for metals.
youtube.com · Nov 2022 - Pixelation Filter - Shader Graph Basics - Episode 61
A pixelation filter built as a post-processing shader.
youtube.com · Sep 2022 - Fullscreen Masks - Shader Graph Basics - Episode 50
Three types of fullscreen mask for post-processing shaders.
youtube.com · Jun 2022 - Basic Post-Processing Effects - Shader Graph Basics - Episode 49
The setup for post-process shaders, and the first basic effects.
youtube.com · Jun 2022 - UV Rotation - Shader Graph Basics - Episode 42
Rotating textures with sine and cosine, plus practical uses.
youtube.com · Apr 2022 - Tessellation and Displacement - Shader Graph Basics - Episode 41
Tessellation and displacement for highly detailed meshes.
youtube.com · Apr 2022 - Toon Shader Ink Outlines - Shader Graph Basics - Episode 39
Three methods for toon shader ink outlines.
youtube.com · Mar 2022 - Toon Shader Paint - Shader Graph Basics - Episode 38
Several ways to create the painted look of a toon shader.
youtube.com · Mar 2022 - Random Noise - Shader Graph Basics - Episode 35
Generating random noise values and using them to scramble textures.
youtube.com · Feb 2022 - MatCap Materials - Shader Graph Basics - Episode 31
Building a MatCap material the correct way.
youtube.com · Jan 2022 - Using Position Data - Shader Graph Basics - Episode 26
The kinds of position data a shader can read and what each is for.
youtube.com · Dec 2021 - Reflection and Refraction Vectors - Shader Graph Basics - Episode 24
Reflection and refraction vectors, and how to build effects with them.
youtube.com · Nov 2021 - Smoothstep - Shader Graph Basics - Episode 15
The Smoothstep node: the math, then practical uses.
youtube.com · Sep 2021 - Advanced Detail Mapping - Shader Graph Basics - Episode 14
An advanced detail mapping technique that applies several detail textures.
youtube.com · Sep 2021 - Texture Coordinates - Shader Graph Basics - Episode 8
Texture coordinates explained for beginners.
youtube.com · Jul 2021 - Dot Product Node - Shader Graph Basics - Episode 7
The dot product node: the math behind it and how to use it in a shader.
youtube.com · Jul 2021 - Basic Shader Math - Shader Graph Basics - Episode 4
The add, subtract, multiply and divide nodes, and what basic shader math does.
youtube.com · Jul 2021 - Your First Shader - Shader Graph Basics - Episode 3
Creating your first shader in Shader Graph, from a new project to a working material.
youtube.com · Jun 2021 - The Graphics Pipeline - Shader Graph Basics - Episode 2
A ride down the graphics pipeline: what happens on the GPU before a pixel shows up.
youtube.com · Jun 2021