Alexander Ameye
Writes a personal blog about Unity, shaders, graphics engineering, rendering, technical art and programming, including stylized water and real-time caustics write-ups.
- Technical blog by Alexander Ameye.
Alexander Ameye's blog about Unity, shaders and graphics engineering.
ameye.dev · ~Jul 2023 - Stylized Water Shader
Step-by-step tutorial on building a stylized water shader in Unity.
alexanderameye.github.io · ~Mar 2023 - Rendering realtime caustics
Tutorial with code on rendering realtime caustics in Unity using shaders.
alexanderameye.github.io · ~Mar 2022 - Stylized Water For URP
Product page for a stylized water shader for URP.
alexanderameye.github.io · ~Sep 2020 - Pixelation Shader
Tutorial on creating a pixelation shader.
alexanderameye.github.io - Parallax Card
Tutorial on building a parallax card effect.
alexanderameye.github.io - Comic book (halftone) shader
Builds a comic-book halftone shader that renders the camera view like CMYK print.
alexanderameye.github.io - 5 ways to draw an outline
Compares several techniques for rendering outlines and highlights, from vertex-based to screen-space.
alexanderameye.github.io