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Building Quality Shaders for Unity

Daniel Ilett · 2022 · Apress

Read it if: You want a structured path from HLSL shader code to Shader Graph, across the built-in, URP and HDRP pipelines.

Shaders & VFXApressBeginner to intermediateWritten for Unity 2021; the shader techniques carry over

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More by this author: Daniel Ilett.